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An Enchantment of Digital Archaeology: Raising the Dead With Agent-Based Models, Archaeogaming and Artificial Intelligence (Digital Archaeology: Documenting the Anthropocene)
Shawn Graham (Autor)
·
Berghahn Books
· Tapa Blanda
An Enchantment of Digital Archaeology: Raising the Dead With Agent-Based Models, Archaeogaming and Artificial Intelligence (Digital Archaeology: Documenting the Anthropocene) - Shawn Graham
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Reseña del libro "An Enchantment of Digital Archaeology: Raising the Dead With Agent-Based Models, Archaeogaming and Artificial Intelligence (Digital Archaeology: Documenting the Anthropocene)"
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the 'just-so' stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.
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